Of the treasury reprints that DC has offered in the last year or two, Superman vs. Shazam! is the first that has disappointed me. Where the other two '70s team-ups (Superman vs. Muhammad Ali, Superman vs. Wonder Woman) feel like event books, with ambitious stories that match the oversized artwork, Superman vs. Shazam! feels disjointed, crowded, and padded.
Some of this disappointment comes from the script. Gerry Conway, who hit the tabloid Supes/Wonder Woman meeting out of the park, fumbles here with an overcomplicated story awash in DC continuity. It opens on Mars, in the castle of Karmang the Evil (yep, that's his name, a downgrade from his previous sobriquets: Karmang the Good, Karmang the Scientist, and Karmang the Sorcerer), who plans to destroy two different Earths and use the energy to bring the population of Mars back to life.
Central to Karmang's plan are Black Adam, one of Captain Marvel's oldest foes, and Quarrmer, the alien doppelgänger for the Man of Steel, best known from Superman (original series) #233. Karmang transforms Black Adam into a replica of Captain Marvel, sending him to battle Superman on Earth One. He then sends Quarrmer, already a dead-ringer for Superman, to battle Captain Marvel on Earth S. Meanwhile, both Black Adam and Quarrmer have hidden "space-time engines" on both planets, which will "drive both Earths into collision," according to our Big Bad, thus creating the energy he needs to restore his people.
Meanwhile, the real Superman and Captain Marvel, still partially under the thrall of Karmang's disruption rays (to which they were exposed in their battles with the fake versions), meet on Earth One to battle one another. It's a fight that takes most of the book, and yet is only peripheral to the plot. Mary Marvel and Supergirl must do the real heavy lifting, not only sussing out the threat of Karmang but also giving readers story-stopping exposition about Black Adam and Quarrmer.
It's no spoiler to say that everything ends up the way it's supposed to, with the bad guys soundly defeated and both Earths safe, but getting there is awfully convoluted. As if this isn't enough, Conway also juggles silly subplots about Mary Marvel's crush on Superman and the toxic masculinity of Steve Lombard, one of Clark Kent and Lois Lane's co-workers.
The artwork does the story no favors. Artists Rich Buckler and Dick Giordano are doing their best to channel Neal Adams, but the imitation—much like that of Quarrmer for Superman or Black Adam for Captain Marvel—doesn't work. Instead, the reader is left wishing that Adams had drawn the story himself.
It doesn't help that the artists have a penchant here for bungling big action moments. For instance, we don't get a full-on view of Superman's face in his first appearance. Instead, we see his neck:
And then his neck (again) and his back:
And then a couple of profile or near-profile shots:
The scenes of Karmang on Mars are better. An interlude that provides the villain's backstory is drawn more dynamically than anything else in the book. But as soon as the story shifts back to Earth (either one), the clunkiness returns.
My favorite missed opportunity in the multi-sequence Superman/Captain Marvel brawl is this one, which certainly belongs in the Awkwarded Posed Panels Hall of Fame:
Thankfully, Superman's fist is visible, lest the reader believe that the Man of Steel has just hit Marvel in the family jewels. Yet somebody at DC thought this angle was splash-page worthy.
And maybe it's just my copy, but the entire book looks muddy and dull, unlike the crisper reproductions in other DC tabloid reprints so far.
This is the first issue that wasn't worth my $14.99. Your mileage may vary, certainly, but it's hard to walk away from this without thinking of it as a missed opportunity to team these two iconic characters.
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